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Teleport

  • Abstract class

Protected fields

LocomotionSystem locomotionSystem
HandSkeleton handSkeleton
RayVisuals rayVisuals
GameObject teleportReticle
float inputConfidenceThreshold
float maxTeleportRayDistance
LayerMask ignoreLayers
UnityEvent onTeleported
TeleportDestination teleportDestination
TeleportRayInteractor teleportRayInteractor
Transform handPalm
Transform indexFingerTip
Transform teleportReticleTransform
Transform teleportRayStart
bool isTeleportAllowed

Protected methods

virtual void CheckForTeleportDestination()
  • Override it and add your logic to finding teleport destinations
void TeleportPlayer()
  • Teleports player to TeleportDestination location
void ResetTeleportVariables()
void ActivateTeleportReticle()