PosingHandSkeletonRuntime

Description

When enabled, adds an event listener to the OnGrab and OnRelease events of the grab controller currently interacting with it. It detects whether the left or the right hand should be posed upon interaction and applies the pose accordingly. It also servers to stop the finger transforms when the hand is about to grab, but the actual finger positions still get updated

Public properties

InteractionHandler InteractionHandler

HandTrackingInteractionHandDriver HandTrackingInteractionHandDriver

GrabPoint GrabPoint

Public methods

void ApplyPoseAtRuntime

void DisablePoseAtRuntime

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