DistanceCheck
Description
A static utility class that provides a single method for getting the closest object, provided its given a target to find the distance from and a list of objects to find the distance to.
Public methods
static T GetClosestObject<T>(Transform target, IEnumerable<T> objects)
checks distance between the given target and all objects in the list and assigns the current and returns the value of T
this method and class have a concrete use in the grab point assignment part of InteractionHand
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